Hearts of Iron IV is one of the Video game that is basically based on the strategy of World War II. The developer of this unique game is Paradox Interactive. Usually, most of the people who play MOBA and FPS games, become attracted by this strategy-based game.
This interesting game was released for the public on 6th June 2021. The game Hearts of Iron IV is the follow up of Herat of Iron III that is also based on the duration of war from 1936 to 1948.
Heart of Iron IV or HoI4 is also the game that is mainly focused on the time duration during world war II.
How to Enable Cheats?
When we hear games, our minds just respond fun to play. But there is something different because there are always some levels or steps where we stuck and we got no idea to pass that level. This is the point where cheats help you to play. In this section, you will get some Herat of Iron IV cheats codes which are designed to help you while you are unable to pass the complicated levels.
For the activation of these cheats code, you have to open the game console first. It is a particular debugging window accessible in non-ironman games. So, just click the option “^ or °” to open the console of the game.
For the shuffling of previously executed command, you have an option of arrow keys to use. It will ensure that there is no need to type again and again in the same command or cheats.
In the condition of a disabled game console, you just have to press the Shift+2, §, ~, `,^ or ALT+2+1 or Shift+3 to enabled the console. Keys might vary with the layouts of different keys.
Note: This case only can happen in non-ironman games. You can’t have to access the console in the mode of the ironman.
Enabling Country Tags in Hearts of Iron IV
Usually, the country tags are not soo much sensitive to note and normally they are typed in Upper-case just like RUS, CHI, ENG, etc.
The user of this game will get their country flag tag along with their game console.
Now it depends on you which cheats you want to use given in the following below table. You can use them just to meet your needs, but besides this make sure that you are also enjoying a lot this game.
List of Useful Cheats and Commands for Hearts of Iron IV
Below you will find a list of helpful cheats and commands which will make your experience of Hol4 more fun and joyous.
Hearts of Iron IV Cheats
Command | Effect | Example/Comment |
---|---|---|
add_equipment(ae) [(equipment amount)] [(equipment name)] | Adds equipment | Equipment uses the basic name so ‘ae 1000 Infantry_Equipment_1’. |
add_latest_equipment(ale) [(equipment amount)] | Gives player amount of latest equipment variants | |
whitepeace(wp) [(country tags)] | White peace with the specified countries. | |
teleport(tp) | Activates the Teleporting tool | |
allowdiplo(adiplo,nocb) | Allows to use all diplomatic actions for no matter the rules. (Can declare war without justification) | |
debug_nuking | Allows to nuke every province without checking any conditions. | |
instantconstruction(ic) | Toggles instant construction cheat. | This code will also affect AI. Ships will be constructed instantly. |
event [event id] [(Target Country Tag)] | Executes an event | event political.3 for communist coup 6 for democratic 9 for fascist |
research [(slot id) or “all”] | Researches a technology from research slot or all. | Research all will instant research all technologies |
research_on_icon_click | Research a technology when clicking on technology tree icon | Will Allow you to research an item without its prerequisite |
annex [(Target Country Tag)] | Begin annex/annexes the specified tag | annex USA or annex d01 or annex all |
winwars | Gives max war score in all wars for the country | |
manpower [(Amount)] | Adds manpower to player | Type the amount you want to get. If you type 50 then you will 50 mens. |
add_opinion [(Country tag)] | Add opinion to/from tag | |
tag [(Country tag)] | Switch tag to another country | |
observe(spectator) | Switches to play no country at all, and no longer shows messages or pauses the game. However, it also interferes with AI performance and is not a good indication of what the AI will do if observe mode is not used. | |
tdebug | Toggles Debug info | Helpful for finding nation tags and ID’s |
spawn [(SubUnit Type)] [(Province ID)] [(Amount)] | Spawns a unit in a province | If these commands don’t work or show any error. Then follow the steps to fix this, go to your Steam library and change the start priorities to “-debug” prior to launching, and then launch the game in debug mode. |
occupationpaint(op) | Toggles occupation painting. If used with country tag occupies all of their owned, not controlled, land, e.g., op JAP. | |
setowner [country tag] [state id] | Sets state owner | |
setcontroller [country tag] [province id] | Sets province controller | |
xp [XP amount] | Gives Army, navy and air experience to player | Can be used once per day |
pp(fuhrer_mana,political_power) [PP amount] | Gives political power to player | |
civilwar [(ideology)] [(target country tag)] | Spawns a civil war | civilwar fascism ENG : |
Other Valid ideologies “communism” “democratic” “neutrality” | ||
add_party_popularity | Adds party popularity | ideology group has shortcuts d f n c for vanilla HOI groups. |
set_ruling_party | Sets ruling party | ideology group has shortcuts d f n c for vanilla HOI groups. |
help [command name] | Print out all console commands or a specific command description. | |
Focus.AutoComplete | Allows national focuses to be instantly finished | Affects AI |
Focus.NoChecks | Ignores focus requirements | Affects AI |
instant_prepare | Instantly prepares naval invasions | Displays message “Command only available for developers” |
nu [number] | Adds the specified amount of National Unity | |
nuke [number] | Adds nuke | |
yesman | AI will accept all diplomatic offers |
Hearts of Iron IV Console Commands
Command | Effect | Example/Comment |
---|---|---|
rendertype | Reports what render backend is used | |
tweakergui | Spawns a tweaker GUI | |
add_equipment(ae) [(equipment amount)] [(equipment name)] | Adds equipment | add_equipment 200 Sonderkraftfahrzeug 251/20 : See “equipment_l_english.yml” for full list of names |
add_ideas [(idea name)] | Adds ideas with to the country | See ideas within the respective country-file under .\common\ideas |
add_latest_equipment(ale) [(equipment amount)] | Gives player amount of latest equipment variants | |
reload [file name] | Reloads assets | |
reload loc (reloads localisation files) | ||
reload focus (reloads focuses) | ||
reload landcombat.gui (reloads land combat interface) | ||
time | What time is it? | |
reloadfx [Arguments: map/mapname/postfx or *.fx filename] | Reloads the shader | |
particle_editor | Spawns a particle editor | |
whitepeace(wp) [(country tags)] | White peace with the specified countries. | |
testtool(test) | Testing tool. | |
analyzetheatres(anth) | Analyze theatres for errors. | |
massconquer(massc) | Mass conquer tool. | |
deleteallunits(delall) | Delete all armies and fleets of the specified countries. | deleteallunits SPR |
aircombat(airc) [(scenario name)] [(result name)] [(province id)] [(state id with airbase)] [(state id with airbase)] [(equipment type)] [(equipment type)] [(equipment creator country)] [(equipment creator country)] | Spawns an air combat in desired location. | |
teleport(tp) [(province_id)] | Teleports selected armies or ships to the specified province | |
theatersrebuild(trebuild) | Rebuilds all theatres in the world. All orders will be cleaned. | |
fronts | Toggle visibility of the foreign fronts | |
aidump | Dump AI front data to log file, needs to have a unit selected | |
traderoutes | Toggle visibility of trade routes | |
debug_tactics | Toggle visibility of debug tooltip for tactics | |
allowdiplo(adiplo,nocb) | Allows to use all diplomatic actions for no matter the rules. | |
debug_nuking | Allows to nuke every province without checking any conditions. | |
reloadsupply(relsup) | Reinitializes the supply systems. | |
deltat [(speed factor)] | control animation speeds | |
building_health(bhealth) [(building type)] [(state or prov id)] [(building level)] [(health to add)] | Changes specified building health | |
instantconstruction(ic) | Toggles instant construction cheat. | |
nomapicons | Toggles map icons. | |
nopausetext | Toggles the pausebanner for nicer screenshots. | |
nextsong | Changes the currently playing soundtrack. | |
combatsound | How often does the combat view give a random sound? 0-50 | |
morehumans(humans) [num] | Adds more humans | |
window(wnd) [Arguments: open/close] [window gui name] | Opens or closes the specified window | |
reloadinterface | Reloads the entire interface | |
reloadtechnologies | Reloads the technology database | |
updateequipments | Updates the equipment database | |
updatesubunits | Updates the subunit database | |
reloadoob [(Target Country Tag)] | Reloads OOBs | |
update_loc [localization tag] | Updates the localization tag file | |
poll | Polls valid Events | |
pause_in_hours | Pauses the game after X hours have passed after command is called | |
event [event id] [(Target Country Tag)] | Executes an event | event political.3 for communist coup |
research [(slot id) or “all”] | Researches a technology from research slot or all. | |
research_on_icon_click | Research a technology when clicking on technology tree icon | |
add_autonomy [(Target Country Tag)] [num] | Changes a country’s autonomy level | add_autonomy PHI -200 |
annex [(Target Country Tag)] | Begin annex/annexes the specified tag | annex USA or annex d01 |
winwars | Gives max war score in all wars for the country | |
testevent [(Event ID)] [(Character ID)] | Tests an event without triggering it | |
manpower [(Amount)] | Adds manpower to player | |
add_opinion [(Country tag)] | Add opinion to/from tag | |
tag [(Country tag)] | Switch tag to another country | |
resign | Resign from the game | |
add_interest [(Country tag)] | Add specified country tag to your interest | |
remove_interest [(Country tag)] | Removes specified country tag from your interest | |
add_diplo | Adds diplomatic entroute | |
PrintSynchStuff | Prints random count and seed | |
SetRandomCount | Sets the randomcount to 0 or arg | |
observe(spectator) | Switches to play no country at all, and no longer shows messages or pauses the game. However, it also interferes with AI performance and is not a good indication of what the AI will do if observe mode is not used. | |
ai | Toggles the AI on or off | |
human_ai | Toggles AI for Human countries | |
ai_invasion | Toggles AI AI naval invasions | |
ai_accept(yesman) | Toggles AI always accept diplomacy | |
fow(debug_fow) [(Province ID) OPTIONAL] | Turns off fog of war in a province or in general | |
collision(debug_collision) | Toggles debug display of normals/bounding boxes/collision | |
savegame | Creates a savefile. | |
savecheck | Makes a save file (Test_01), loads the save file, makes a new savegame (Test_02). Those save files should look the same. | |
IP | Shows your IP | |
requestgamestate | Requests the gamestate from host | |
nudge | Go to the nudge tool | |
mapmode [Mapmode type (int)] | Change mapmode. | |
fullscreen | Toggles fullscreen | |
prices | Price Info | |
add_core [(State ID)] | Add core | |
remove_core [(State ID)] | Remove core | |
debug_zoom | Zooms in the game | |
debug_types | Will print the data type for all dynamic reference objects. Can only be used if using RTTI. | |
debug_show_event_ID | Shows event ID | |
debug_commands | Printing commandcount to message.log | |
debug_events | Start Counting events | |
debug_dumpevents | Dump Event data to game log | |
debug_diploactions | Start Counting diplomatic actions | |
debug_dumpdiploactions | Dump diplomatic action data to game log | |
debug_assert | Toggles asserts on/off | |
debug_smooth | Toggle framesmoothing | |
debug_nomouse | Toggles mouse scrollwheel on/off | |
debug_terrain | Toggles Terrain on/off | |
debug_cities | Toggles Cities painting mode on/off | |
debug_water | Toggles Water on/off | |
debug_fronts | Toggles interpolated fronts debug | |
debug_off_front_snap(dbg_fsnap) | Toggles offensive fronts snapping debug | |
debug_borders | Toggles Borders on/off | |
debug_trees | Toggles Trees on/off | |
debug_rivers | Toggles Rivers on/off | |
debug_postfx | Toggles PostFX on/off | |
debug_sky | Toggles Sky on/off | |
debug_bloom | Toggles Bloom on/off | |
debug_tooltip | Toggles Tooltips on/off | |
flagsoutput [(path)] | Creates texture atlas files from memory. | |
cityreload | Reloads the cities | |
error | Show errors in log | |
version | Show current game version | |
debug_nogui | Toggles GUI on/off | |
debug_volume [(Volume Delta)] | Modifies music volume | |
debug_lockcamera | Toggles Camera locked on/off | |
debug_lines | Toggles Debuglines | |
debug_entities | Toggles Debug entities | |
debug_info | Toggles Debug info | |
debug_particle | Toggles Particles Debug info | |
debug_ai_budget [CountryTag] | Show ai budget data | |
debug_textures | Writes Texture info to application debug log | |
debug_texture | draws textures like bloom | |
debug_wireframe | Toggles forced wireframe on/off | |
debug_achievements_clear | Clear all achievements and user stats | |
moveunit [(Unit ID)] [(Province ID)] | Moves a unit to a province | |
spawnactor [(Actorname)] [(Province ID)] [(Animation) OPTIONAL] | Spawns an actor with an optional animation | |
spawn [(SubUnit Type)] [(Province ID)] [(Amount)] | Spawns a unit in a province | |
guibounds(gui) | Toggles GUI bounds debug | |
cameraclamp | Toggles the camera clamping | |
provtooltipdebug(tdebug) | Toggles the debug info in province tooltip | |
reloadweather [(randomseed)] | Reload and regenerate weather | |
weather | Toggle weather simulation | |
debug_air_vs_land(dbg_cas) | Toggle debug mode for air vs land combat. | |
mapnames | Toggle map names | |
gbreload | Reloads gradient borders | only for developers |
gbpaint [layer] [channel] | Toggles gradient border painting | |
occupationpaint(op) | Toggles occupation painting | |
setowner [country tag] [state id] | Sets state owner | |
setcontroller [country tag] [province id] | Sets province controller | |
profilelog | Prints out the profiling informations into time.log | |
run | Runs the specified file with list of commands | |
oos | Out of Synch | |
debug_crash(crash) | Crash! | |
sleep(wait) [time in sec] | Sleep | |
goto_province [province id] | Centers to province | |
goto_state [state id] | Centers to state | |
trigger_docs(effect_docs) | Print docs for triggers and effects | |
xp [XP amount] | Gives Army, navy and air experience to player | |
threat [Threat amount] | Adds or show threat level of player | If one does “threat 999999999” it will reset the world tension to 0 |
pp(fuhrer_mana,political_power) [PP amount] | Gives political power to player | |
3dstats | Toggles 3D Stats | |
hdr | Toggles hdr | |
hdr_debug | Toggles hdr debugging | |
srgb | Toggles sRGB | |
bloom | Toggles bloom | |
PostEffectVolumes.Default [posteffect_values name] | Toggles default posteffect values | |
night | Toggles night | *as of 1.01 this does not seem to work (filed under developer-only command) This command can be emulated via the day/night loop option at the bottom right toolbar (shortcut key ‘N’) |
filewatcher | Toggles filewatcher | |
civilwar [(ideology)] [(target country tag)] | Spawns a civil war | civilwar fascism ENG : |
Other Valid ideologies “communism” “democratic” “neutrality” | ||
add_party_popularity | Adds party popularity | ideology group has shortcuts d f n c for vanilla HOI groups. |
set_ruling_party | Sets ruling party | ideology group has shortcuts d f n c for vanilla HOI groups. |
createlean | Create LEAN textures | |
helplog | Print out all console commands to game.log file. | |
help [command name] | Print out all console commands or a specific command description. | |
helphelp | Double Rainbow help. | |
hsv | Converts RGB to HSV | |
tag_color | Test setting a country’s color | |
browser [url] | Show browser window | |
browser_base_url [url] | Set browser base url | |
aiview | Enable AI debug info | |
Focus.AutoComplete | Allows national focuses to be instantly finished | Affects AI |
Focus.NoChecks | Ignores focus requirements | Affects AI |
instant_prepare | Instantly prepares naval invasions | Developer Only |
nu [number] | Adds the specified amount of National Unity | |
pp [number] | Adds the specified amount of Political Power | Not specifying the amount of political power will give the player 1000 political power. |
nuke [number] | Adds nuke |
More About Hearts of Iron IV (HoI4):
As we know Human history is full of examples based on ant tragic like wars and most importantly World War II. World War II was most terrifying, horrific and petrifying. But it does not matter how much the war is terrifying, we all just want to learn something interesting about them.
Nowadays, many simulation games are on trending and Heart of Iron IV is one of them. Besides this, many simulation games become boring and not interesting.
Although, Hearts of Iron iv is the complicated game that is based on the simulation of the period at the time of the Second World war. If you play this game more and more then it’s more interesting and complicated for you.
The developer of the game done a great job to provide you an interesting and enjoyable environment. But the main part of this game is that it always needs your decision-making skills and strategy.
Features of Hearts of Iron IV:
All the important features and key points of the Hearts Of Iron IV are given below that will blow your mind.
Authentic and Real-time War Simulation:
In the Hol4 game, you can select the commanders for the World War 2 fight and also you can fight with the tools that were present at the time of WW2 including planes, ships, tanks, guns.
Best User Interface:
It provides you the best and simple user interface. You can easily play the game with its user interface and do not get frustrated at the time of gameplay. Basically the user interface of the Hol4 is the same as the hearts of iron IV but few minor and major changes are present, still, it provides you a simple and easy user interface.
If we talk about the map of the game then it comes with the astonishing interface, the player can easily read the game map. This map is made up of air zones, elevon thousand provinces, and sea regions. Hol4 simulations provide you the day and night cycles show and every real-life experience which makes a more interesting and fun game to play
Multiple Playing Options:
You can play this game in different ways and control the different factors like climate, time e.t.c. You can play this game in multiple options and you have the facility to select the nation that was present at the time of World War II. So this feature is best for you because you can play this game with your friends.
Influence of The Game:
This game is the best option to know about the history of World War II and also know about the different nations that were present in World War II including the United States, Germany, Italy, Japan, France, Britain, and the Soviet Union. This game provides you interesting facts and tells about the complete history of World War II.